Monday, 7 April 2014
Goat Simulator Review
Goat Simulator is a very new game that released on April the 1st that really is 'next-gen'. There isn't much to explain about the game, as the name implies has you play as a Goat (with more unlockable Goats such as Tall, Satan and Feather Goats). You go about the life of a Goat doing the realistic things they do 'simulating' their life, such as running around town, head-butting things, licking things, baaaing (using the baaa button), gallop and jumping around, blowing up Petrol Stations and jumping off construction cranes, bouncing off a trampoline and landing inside a high-security anti-gravity testing area. Nothing particularly exciting.
The game costs £7 (£6.20 if you preordered, not exactly as cheap as chips but still cheaper) and only really offers about three hours of hysterical gameplay but once you've explored and collected anything, there's not really much else to do. But wait! Although barren at the moment, CoffeeStain Studios (the developers) have incorporated Steam Workshop into the game along with the nececery tools for fans to make, well, whatever they want for it. They have also announced another map with more things to do, plus local splitscreen multiplayer that's due to arrive in an update during May.
Overall, this game has potential to become really expansive as it's still early days, so I'd say wait it out for a while and nab it while on offer in a Steam Sale. You can't really give a score to a game like this, since it's more of a joke than a game. But even so, short at the moment, this game could actually be considered art.
Goat/ 10. (Seriously though, 8).
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